A studio that has already shipped
Our game The Last Miner is on the market: we know the road to release.
Unity 3D and Blender, for Android, Linux and Windows
We develop 2D and 3D video games for Android, Linux and Windows with the Unity 3D engine and Blender. Our game The Last Miner is already on the market. We take over a project already under way or build yours from A to Z.
Your outcome
Our game The Last Miner is on the market: we know the road to release.
We work only with Unity 3D, and Blender for modelling: a single, well-known production pipeline.
A 2D game or a 3D world, on Android, Linux and Windows.
We join a project already under way or start from your idea and take it all the way to launch.
Deliverables
Expertise
Our method
A brand-new idea, a product already live or an urgent situation can't be handled the same way. We adapt how we start the engagement before applying a rigorous, transparent process.
We turn it into a complete game, from A to Z: design, development, 3D graphics and release.
First steps
We take over the existing Unity project and carry it forward, without starting from scratch.
First steps
We fix, optimise and add content to a game already on the market.
First steps
How the engagement unfolds
You always know what's been done, what you're receiving and what needs to be approved before moving on.
We define the game and validate its mechanics on a playable prototype before producing all the content.
What we do
Deliverable
Design document and playable prototype
Approval checkpoint
You play the prototype and approve the game's direction.
We create the levels, characters and scenery, modelled and animated in Blender.
What we do
Deliverable
A playable build that grows with each cycle
Approval checkpoint
Each cycle ends with a build you test.
We test the game on Android devices, on Linux and on Windows, then optimise smoothness and resource use.
What we do
Deliverable
Stable Android, Linux and Windows builds
Approval checkpoint
The game runs smoothly on the target devices.
We prepare the release, then evolve the game with player feedback.
What we do
Deliverable
Released game and update plan
Approval checkpoint
The game is available to players.
We look at your context before proposing a scope, a timeline and clear responsibilities.
Yes, if it is built with Unity 3D. We first review the existing project, then carry it forward without starting from scratch.
Today, only Unity 3D, with Blender for 3D modelling and animation.
Yes: our game The Last Miner is already on the market.
Your project deserves a clear framework
Tell us what you need. We'll reply with clear initial guidance.
Start the conversation